Computer Science: Animation and Games
Computer Science: Animation and Games
Hours | 77 - 80.5 Credit Hours |
LEP | Limited Enrollment Program of 42 Students. Application Website |
MAP | Major Academic Plan |
Program Requirements
Grades below C- are not allowed in major courses.
requirement 1 Complete 3 courses
Prerequisite Courses:
Be admitted to the program.
requirement 2 Complete 10 courses
Complete the following after being admitted to the program:
requirement 3 Complete 5 courses
Supporting Courses:
requirement 4 Complete 1 option
option 4.1 Complete 1 course
MATH 313 - (Not currently offered)
option 4.2 Complete 2 courses
requirement 5 Complete 1 course
requirement 6 Complete 1 course
requirement 7 Complete 1 course
Note: If C S 401R is chosen, it must be taken for three hours.
C S 418 - (Not currently offered)
C S 479 - (Not currently offered)
requirement 8 Complete 3 courses
Courses used to fulfill Requirement 6 cannot be double counted here. Note: If C S 401R, C S 498R, or C S 501R is chosen, it must be taken for three hours.
C S 418 - (Not currently offered)
C S 479 - (Not currently offered)
C S 557 - (Not currently offered)
requirement 9 Complete 1 course
TECH 201 - (Not currently offered)
requirement 10
Complete Senior Exit interview with the CS department during your last semester or term.
Program Outcomes:
Computational Practice:
Students will design and implement significant computer programs that meet a human need and will develop expertise in animation. See the Computer Science BS program for general assessments shared across all emphases.
Computational Theory:
Students will analyze problems and their algorithmic solutions using theoretical concepts. See the Computer Science BS program for general assessments shared across all emphases.
Career Preparation
Students will have sufficient maturity in computer science to work in a professional setting in computer science or animation or to enter a graduate program. See the Computer Science BS program for general assessments shared across all emphases.