Computer Science
 

Introduction to User Interface Software

Introduction to User Interface Software
Introduction to software architectures and techniques for graphical user interfaces. Input devices, windowing systems, event-driven programming, interactive geometry.
C S
456
 Hours3.0 Credit, 3.0 Lecture, 0.0 Lab
 PrerequisitesC S 240 & C S 356
 NoteStudents are allowed only 1 retake of CS 355. This includes students who have failed or withdrawn (received a "W" grade). If after 1 retake, a student needs to retake the course again, the student must wait 1 semester/term before being allowed to take any C S course and must follow the petition process at cs.byu.edu/retake-policy. This policy does not apply to classes dropped before the add/drop deadline. Petitions for exceptions to the policy can be completed at cs.byu.edu/retake-policy.
 TaughtWinter
 ProgramsContaining C S 456
Course Outcomes: 

Develop Effective User Interfaces

Understand and apply the following:

  • Multiple mechanisms for receiving information from people and presenting information to people.
  • The geometry of basic shapes and how to use the geometry to solve basic interaction problems.
  • Algorithms for user interface layout management.
  • Models for specifying and evaluating user input dialogs.