Computer Science

Video Game Production 1

Video Game Production 1
First half of the video game production capstone. Prototyping stage of production. Learning how to narrow in on and flesh out game experience ideas by building a minimal viable product around a core experience idea. How to take part on a team and coordinate tasks, including white-boxing, concept design, modeling, layout, rigging, tool building, and early design principles.
 Hours3.0 Credit, 3.0 Lecture, 3.0 Lab
 PrerequisitesJunior or senior status.
 ProgramsContaining CSANM 459R
Course Outcomes: 

Please contact the individual department for outcome information.