CSANM 150

Introduction to Three-Dimensional Computer Graphics

Computer Science College of Physical and Mathematical Sciences

Course Description

Fundamentals of modeling, texturing, lighting, and rendering used in exploring principles and elements of three-dimensional design.

When Taught

Fall Term 1; Fall Term 2; Winter Term 1; Winter Term 2.

Grade Rule

Grade Rule 8: A, B, C, D, E, I (Standard grade rule)

Min

1.5

Fixed

1.5

Fixed

1.5

Fixed

1.5

Note

For Pre-Computer Science: Animation and Games, and Pre-Animation Majors ONLY

Title

Technical Proficiency

Learning Outcome

Students will be able to use Maya at a basic level of familiarity and demonstrate basic capability in modeling, texturing, lighting, and rendering.

Title

Artistic proficiency in 3-Dimensions

Learning Outcome

Students will be able to make visually interesting and readable images.