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CSANM 354

Materials and Surfacing

Computer Science College of Physical and Mathematical Sciences

Course Description

Shading and rendering techniques for the attainment of desired visual effects: use of shading languages for the realization of both photorealistic and non-photorealistic imaging.

When Taught

Winter

Grade Rule

Standard Grade Rule: A B C D E I

Fixed

3

Fixed

3

Fixed

3

Note

Course changed to CSAnm 354 beginning Fall 2012.

Title

Technical Proficiency

Learning Outcome

Students will be able to create shaders and understand how shading fits into a production pipeline. Students will have the ability to implement technical, programmatic, and mathematical under-the-hood principles used to generate procedural patterns, displacements, and surface models.

Title

Matching Visual Direction

Learning Outcome

Students will be able to light and surface objects with color patterns, displacement, surface models, and lighting to match already lit live-action scenes. Students will be able to manage technical and artistic aspects of shading and rendering techniques for creating art-directable surface textures for computer-generated (CG) visual effects and animated films.