DESPX 497
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Collaborative UX Design: Implementation
Design
College of Fine Arts and Communications
Course Description
Well-designed interactive products become most successful when they account for the complete context of their creation: from business strategy and brand narrative to well-crafted interfaces and targeted end goals. Consequently, the best products require collaboration between various domains (designers, software engineers, and product managers) working toward a common goal. Every student in this class will gain a rich experience in real-world product creation.
You are invited to think of yourself as more than designers but as co-founders, not just students but entrepreneurs. For you and your teams, collaboration should not be limited to each member’s own domain of expertise and should compound your team members’ strengths through frequent collaboration, iteration, and validation.
You are invited to think of yourself as more than designers but as co-founders, not just students but entrepreneurs. For you and your teams, collaboration should not be limited to each member’s own domain of expertise and should compound your team members’ strengths through frequent collaboration, iteration, and validation.
When Taught
Fall and Winter
Fixed
3
Fixed
0
Fixed
0
Other Prerequisites
Acceptance to Sandbox is required to join a cross-disciplinary team.
Title
Cross-disciplinary Teamwork
Learning Outcome
Students will effectively leverage cross-discipline team product work.
Title
Strategic and coded design
Learning Outcome
Students will demonstrate an ability to create work that achieves strategic needs and works within functional coded product.
Title
Strategy & Storytelling
Learning Outcome
Students will develop, articulate, and pitch product strategy and brand storytelling as key elements of design decisions.
Title
Branding & Interfaces
Learning Outcome
Students will be able to develop strategic brand identities with coordinated interface and visual design systems.
Title
Prototyping for clarity
Learning Outcome
Students will be able to use prototyping tools to clarify interactions and animations that enhance the user experience.
Title
Validation through research and testing
Learning Outcome
Students will be able to use research and testing methodologies to validate strategy and empathize with and address user needs.