DESPX 490
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Collaborative UX Design: Research
Design
College of Fine Arts and Communications
Course Description
Well-designed interactive products become most successful when they account for the complete context of their creation: from business strategy and brand narrative to well-crafted interfaces and targeted end goals. Consequently, the best products require collaboration between various domains (designers, software engineers, and product managers) working toward a common goal. Every student in this class will gain a rich experience in real-world product creation.
Students are invited to think of themselves as more than designers but as co-founders, not just students but entrepreneurs. For you and your teams, collaboration should not be limited to each member’s own domain of expertise and should compound your team members’ strengths through frequent collaboration, iteration, and validation.
Students are invited to think of themselves as more than designers but as co-founders, not just students but entrepreneurs. For you and your teams, collaboration should not be limited to each member’s own domain of expertise and should compound your team members’ strengths through frequent collaboration, iteration, and validation.
When Taught
Fall
Fixed
3
Fixed
6
Fixed
0
Title
Teamwork
Learning Outcome
Students will effectively leverage cross-discipline team product work.
Title
Design & Code
Learning Outcome
Students will demonstrate an ability to create work that achieves strategic needs and works within functional coded product.
Title
User research & usability testing
Learning Outcome
Students will be able to use research and testing methodologies to validate strategy and empathize with and address user needs.
Title
Prototyping
Learning Outcome
Students will be able to use prototyping tools to clarify interactions and animations that enhance the user experience.