DESGD 492
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Collaborative UX Design: Research
Course Description
Well-designed interactive products become most successful when they account for the complete context of their creation: from business strategy and brand narrative to well-crafted interfaces and targeted end goals. Consequently, the best products require collaboration between various domains (designers, software engineers, and product managers) working toward a common goal. Every student in this class will gain a rich experience in real-world product creation.
Students are invited to think of themselves as more than designers but as co-founders, not just students but entrepreneurs. For you and your teams, collaboration should not be limited to each member’s own domain of expertise and should compound your team members’ strengths through frequent collaboration, iteration, and validation.
Students are invited to think of themselves as more than designers but as co-founders, not just students but entrepreneurs. For you and your teams, collaboration should not be limited to each member’s own domain of expertise and should compound your team members’ strengths through frequent collaboration, iteration, and validation.
When Taught
Fall
Fixed/Max
3
Fixed
6
Fixed
0
Other Prerequisites
Graphic Design BFA majors only, or instructors consent only.
Title
Teamwork
Learning Outcome
Students will effectively leverage cross-discipline teamproduct work.
Title
Design & Code
Learning Outcome
Students will demonstrate an ability to create workthat achieves strategic needs and works withinfunctional coded product.
Title
User research & usability testing
Learning Outcome
Students will be able to use research and testingmethodologies to validate strategy and empathize withand address user needs.
Title
Students will be able to use prototyping tools to clarifyinteractions and animations that enhance the userexperience.
Learning Outcome
Prototyping